Can gamified cCBT prevent depression in secondary school students?

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Lisa Burscheidt summarises a school-based RCT of an online gamified cCBT intervention (SPARX-R) for preventing depression in final year secondary school students in Australia.

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Staff views on digital self-management of severe mental illness

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Laura Hemming presents a recent qualitative study of staff views on the use of the Internet and smartphones for digital self-management of severe mental health problems.

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Predictors of adherence to digital interventions for psychosis

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Joe Barnby and Muna Dubad explore a recent systematic review that looks at the potential predictors of adherence to web-based and mobile technologies for people with psychosis.

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Mental health apps for young people: an evidence-free zone?

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Natalie Nelissen from mHabitat publishes her debut elf blog on a recent systematic review of mental health apps for young people, which highlights the current dearth of reliable research to support the efficacy and safety of mobile apps.

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