Computer games for oral health education in young children

Behavioural and cognitive-behavioural group-based parenting interventions are effective at improving child conduct problems, parental mental health and parenting skills in the short term, in the parents of children aged 3-12.

This small RCT of a computer game to deliver oral health education in high caries risk children and families was highly satisfactory to users. Improvements in knowledge were demonstrated is the short term > however there was a high drop out rate an further studies are needed to assess change sin other groups and longer term benefits.

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Study suggests that a computer program may have some success in managing patients with dental needle fear

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Significant fear of dental injections has been reported in as many as one in four adults.   The aim of this study was to compare the efficacy of  Computer Assisted Relaxation
 Learning (CARL) with an informational pamphlet for reducing dental injection fear. CARL is a self-paced, computerized program based on systematic desensitization aimed at reducing fear [read the full story…]